{"id":21314,"date":"2023-06-06T02:05:20","date_gmt":"2023-06-06T02:05:20","guid":{"rendered":"https:\/\/entertainment.runfyers.com\/index.php\/2023\/06\/06\/i-wore-the-apple-vision-pro-its-the-best-headset-demo-ever\/"},"modified":"2023-06-06T02:05:20","modified_gmt":"2023-06-06T02:05:20","slug":"i-wore-the-apple-vision-pro-its-the-best-headset-demo-ever","status":"publish","type":"post","link":"https:\/\/entertainment.runfyers.com\/index.php\/2023\/06\/06\/i-wore-the-apple-vision-pro-its-the-best-headset-demo-ever\/","title":{"rendered":"I wore the Apple Vision Pro. It\u2019s the best headset demo ever."},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"content\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup mb-20 font-fkroman text-22 leading-150 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-franklin first-letter:float-left first-letter:mr-18 first-letter:font-polysans-mono first-letter:text-[117px] first-letter:font-medium first-letter:leading-[.72] dark:first-letter:text-franklin\">I just walked out of a long demo session with <a href=\"https:\/\/www.theverge.com\/23747065\/apple-vision-pro-headset-hands-on-features-specs-price-release-date\" target=\"_blank\" rel=\"noopener\">Apple\u2019s new $3,499 Vision Pro headset<\/a>, which the company <a href=\"https:\/\/www.theverge.com\/2023\/6\/5\/23738968\/apple-vision-pro-ar-headset-features-specs-price-release-date-wwdc-2023\" target=\"_blank\" rel=\"noopener\">announced at WWDC 2023<\/a> as \u201cthe world\u2019s most advanced consumer electronics device.\u201d It\u2019s&#8230; a really really nice VR headset with impressive displays and video passthrough. And I mean <em>incredibly <\/em>impressive displays and video passthrough: I was happily using my phone to take notes while wearing the Vision Pro, something no other headset can realistically allow. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">That said, while Apple would obviously prefer that people think of the Vision Pro as a \u201cpowerful spatial computer\u201d or an augmented reality device, there\u2019s really no getting around the essential VR headset nature of the thing, down to the adjustable headstraps which definitely messed up my hair. It looks, feels, and behaves like a VR headset. If you\u2019ve used a Meta Quest, just imagine the best possible Meta Quest running something very much like iPadOS, and you\u2019ll get it.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block\">\n<div class=\"my-9\">\n<p><figcaption class=\"duet--article--dangerously-set-cms-markup inline text-gray-13 dark:text-gray-e9 [&amp;&gt;a:hover]:text-black [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-e9 dark:[&amp;&gt;a:hover]:shadow-underline-gray-63 [&amp;&gt;a]:shadow-underline-gray-13 dark:[&amp;&gt;a]:shadow-underline-gray-63\">The Vision Pro battery pack<\/figcaption><cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Vjeran Pavic<\/cite><\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white min-h-[80px] first-letter:float-left first-letter:mr-18 first-letter:font-polysans-mono first-letter:text-100 first-letter:font-medium first-letter:leading-[.72]  first-letter:selection:bg-franklin-20 dark:first-letter:text-franklin\">Apple held Vision Pro demos in a large white cube-shaped building it built for WWDC called the Fieldhouse. Upon entry, I was handed an iPhone for a quick setup process: a turn-your-face-in-a-circle scan (very much like the Face ID setup that determined what size face mask to use), and then another side-to-side face scan that looked at my ears to calibrate spatial audio. After that, Apple had me visit an \u201cvision specialist\u201d who asked if I wore glasses \u2014 I was wearing my contacts, but glasses-wearers had a quick prescription check so Apple could fit the Vision Pros with the appropriate lenses. (The lenses are made by Zeiss; Apple needed a partner that can legally sell prescription lenses. They snap in magnetically and will be sold separately at launch.)<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The headset itself weighs a little less than a pound \u2014 it\u2019s connected by a braided white power cable to a silver battery pack that offers about two hours of use. The cable detaches from the headset with a mechanical latch, but it\u2019s permanently connected to the battery pack. If you want to plug into the wall you plug a USB-C adapter into the battery pack.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The design language is all brushed aluminum, shiny glass, and soft fabrics; the vibe is closer to iPhone 6 than iPhone 14. That glass on the front is an obviously complex piece of optical engineering: it is perfectly curved but still serves as an appropriate lens for the cameras and the OLED screen that shows your eyes when you\u2019re looking at people. (This feature is called EyeSight; I didn\u2019t get to try it in any way.)<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Around the headset itself you\u2019ll count 12 cameras, a LIDAR sensor, and a TrueDepth camera, as well as IR flood illuminators to make sure the cameras can see your hands in dark environments for control purposes. The whole thing runs on a combination of Apple\u2019s M2 and new R1 processors, which unsurprisingly generate a fair amount of heat. The Vision Pro vents that heat by pulling air up through the bottom of the device, and venting it out the top.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The top of the Vision Pro has a button on the left that serves as a shutter button to take 3D videos and photos, which I didn\u2019t get to try. The Digital Crown is on the right; clicking it brings up the home screen of app icons, while turning it changes the level of VR immersion in certain modes. I asked why anyone would <em>want<\/em> to set the immersion level anywhere other than all-on or all-off, and it appears Apple is thinking of the middle immersion setting as a sort of adjustable desktop workspace for apps while leaving the sides open for you to talk to your colleagues.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block\">\n<div class=\"my-9\">\n<p><figcaption class=\"duet--article--dangerously-set-cms-markup inline text-gray-13 dark:text-gray-e9 [&amp;&gt;a:hover]:text-black [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-e9 dark:[&amp;&gt;a:hover]:shadow-underline-gray-63 [&amp;&gt;a]:shadow-underline-gray-13 dark:[&amp;&gt;a]:shadow-underline-gray-63\">The Digital Crown on the Vision Pro.<\/figcaption><cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Nilay Patel<\/cite><\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">When you put on the headset, there\u2019s a quick automatic eye adjustment that\u2019s much quicker and more seamless than on something like <a href=\"https:\/\/www.theverge.com\/23451629\/meta-quest-pro-vr-headset-horizon-review\" target=\"_blank\" rel=\"noopener\">the Quest Pro<\/a> \u2014 there are no manual dials or sliders for eye settings at all. Apple wouldn\u2019t say anything specific about its field of view this long before launch, but I definitely saw black in my peripheral vision. The Vision Pro is not as totally immersive as the marketing videos would have you believe. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The display itself is absolutely bonkers: a 4K display for each eye, with pixels just 23 microns in size. In the short time I tried it, it was totally workable for reading text in Safari (I loaded <em>The Verge<\/em>, of course), looking at photos, and watching movies. It is easily the highest-resolution VR display I have ever seen. There was some green and purple fringing around the edges of the lenses, but I can\u2019t say for certain if that was down to the quick fitment or early demo nature of the device or something else entirely. We\u2019ll have to see when it actually ships.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The video passthrough was similarly impressive. It appeared with zero latency and was sharp, crisp and clear. I happily talked to others, walked around the room, and even took notes on my phone while wearing the headset \u2014 something I would never be able to do with something like the Meta Quest Pro. That said, it\u2019s still video passthrough. I could see pretty intense compression at times, and loss of detail when people\u2019s faces moved into shadows. I could see the IR light on the front of my iPhone futilely blink as it attempted to unlock with FaceID to no avail. And the display was dimmer than the room itself, so when I took the headset off my eyes had to adjust to how much brighter the room was in reality.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block\">\n<div class=\"my-9\">\n<p><figcaption class=\"duet--article--dangerously-set-cms-markup inline text-gray-13 dark:text-gray-e9 [&amp;&gt;a:hover]:text-black [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-e9 dark:[&amp;&gt;a:hover]:shadow-underline-gray-63 [&amp;&gt;a]:shadow-underline-gray-13 dark:[&amp;&gt;a]:shadow-underline-gray-63\">The homescreen of the Apple Vision Pro<\/figcaption><cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Apple<\/cite><\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Similarly, Apple\u2019s ability to do mixed reality is seriously impressive. At one point in a full VR <em>Avatar<\/em> demo I raised my hands to gesture at something, and the headset automatically detected my hands and overlaid them on the screen, then noticed I was talking to someone and had them appear as well. Reader, I <em>gasped<\/em>. Apple\u2019s also gotten a lot farther with eye tracking and gesture control: eye tracking was pretty solid, and those IR illuminators and side cameras mean you can tap your thumb and index finger together to select things while they\u2019re down in your lap or at your sides. You don\u2019t need to be pointing at anything. It\u2019s pretty cool.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Apple has clearly solved a bunch of big hardware interaction problems with VR headsets, mostly by out-engineering and out-spending everyone else that\u2019s tried. But it has emphatically not really answered the question of what these things are really <em>for<\/em> yet: the main interface is very much a grid of icons, and most of the demos were basically projections of giant screens with very familiar apps on them. Safari. Photos. Movies. The Freeform collaboration app. FaceTime video calls. There was one demo with 3D dinosaurs where a butterfly landed on my outstretched hand, but that was as much \u201caugmented reality\u201d as I really experienced. (Yes, mapping the room and projecting the displays is very complex AR work, but there wasn\u2019t so much as a measuring-things app after years of ARKit demos at WWDC. It was odd.)<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">I did get to see a quick FaceTime call with someone else in a Vision Pro using an AI-generated 3D \u201cpersona\u201d (Apple does not like it when you call them \u201cavatars\u201d) which was both impressive and deeply odd. It was immediately obvious that I was talking to a persona in an uncanny-valley sort of way, especially as most of the person\u2019s face was frozen apart from their mouth and eyes. But even that much was convincing after a while, and certainly much nicer than your average Zoom call. You set up a persona by holding the headset in front of you and letting it scan your face, but I wasn\u2019t able to set one up myself and there there\u2019s clearly a lot of refinement yet to come, so I\u2019ll withhold judgement until later.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">All of this was basically a greatest hits reel of VR demos, including some old standbys: Apple showed off 180-degree 3D videos with spatial audio in something called the Apple Immersive Video Format, which the company apparently shot with proprietary cameras it may or may not release. (They looked like the 3D videos we\u2019ve been seeing in VR demos forever.) I looked at a 3D photo of some cute kids shot by the headset\u2019s cameras and watched a 3D video of those kids blowing out a birthday candle. (Same.) I did a one-minute Mindfulness meditation in which a voice commanded me to be grateful while the room darkened and a sphere of colorful triangles expanded all around me. (This looked great, but Supernatural exists, has millions of users on the Quest, and has offered guided meditation since 2020.) And I watched <em>Avatar<\/em> in what looked like a movie theater, which, well, that\u2019s one of the oldest VR demos ever.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white min-h-[80px] first-letter:float-left first-letter:mr-18 first-letter:font-polysans-mono first-letter:text-100 first-letter:font-medium first-letter:leading-[.72]  first-letter:selection:bg-franklin-20 dark:first-letter:text-franklin\">Was all this made <em>better<\/em> by the wildly superior Vision Pro hardware? Without question. But was it made more <em>compelling<\/em>? I don\u2019t know, and I\u2019m not sure I can know with just a short time wearing the headset. I <em>do<\/em> know that wearing this thing felt oddly lonely. How do you watch a movie with other people in a Vision Pro? What if you want to collaborate with people in the room with you <em>and <\/em>people on FaceTime? What does it mean that Apple wants you to <em>wear a headset<\/em> at your <em>child\u2019s birthday party? <\/em>There are just more questions than answers here, and some of those questions get at the very nature of what it means for our lives to be literally mediated by screens.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white after:absolute after:ml-8 after:mt-2 after:content-[url(\/icons\/endmark.svg)]\">I also know that Apple still has a long list of things it wants to refine between now and next year when the Vision Pro ships. That\u2019s part of the reason it\u2019s being announced at WWDC: to let developers react to it, figure out what kinds of apps they might build, and get started on them. But that\u2019s the same promise we\u2019ve been hearing about VR headsets for years now, from Meta and others. Apple can clearly outpace everyone in the industry when it comes to hardware, especially when cost is apparently no object. But the most perfect headset demo reel of all time is still just a headset demo reel \u2014 whether Apple\u2019s famed developer community can generate a killer app for the Vision Pro is still up in the air.<\/p>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/2023\/6\/5\/23750003\/apple-vision-pro-hands-on-the-best-headset-demo-ever\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just walked out of a long demo session with Apple\u2019s new $3,499 Vision Pro headset, which the company announced at WWDC 2023 as \u201cthe world\u2019s most advanced consumer electronics device.\u201d It\u2019s&#8230; a really really nice VR headset with impressive displays and video passthrough. And I mean incredibly impressive displays and video passthrough: I was [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":21315,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":{"0":"post-21314","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tech"},"_links":{"self":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/21314","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/comments?post=21314"}],"version-history":[{"count":0,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/21314\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media\/21315"}],"wp:attachment":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media?parent=21314"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/categories?post=21314"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/tags?post=21314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}