{"id":120508,"date":"2024-08-23T16:16:21","date_gmt":"2024-08-23T16:16:21","guid":{"rendered":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/08\/23\/black-myth-wukong-is-too-mediocre-for-all-this-drama\/"},"modified":"2024-08-23T16:16:21","modified_gmt":"2024-08-23T16:16:21","slug":"black-myth-wukong-is-too-mediocre-for-all-this-drama","status":"publish","type":"post","link":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/08\/23\/black-myth-wukong-is-too-mediocre-for-all-this-drama\/","title":{"rendered":"Black Myth: Wukong is too mediocre for all this drama"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"content\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white min-h-[80px] first-letter:float-left first-letter:mr-18 first-letter:font-polysans-mono first-letter:text-100 first-letter:font-medium first-letter:leading-[.72]  first-letter:selection:bg-franklin-20 dark:first-letter:text-franklin\"><em>Black Myth: Wukong<\/em> is a hit: breaking all-time peak player count records on Steam, beating out <em>Counter-Strike<\/em> and <em>Palworld<\/em> to become the second most-played game on the platform, and <a href=\"https:\/\/x.com\/BlackMythGame\/status\/1826985302592049599\" target=\"_blank\">selling more than 10 million copies across all platforms<\/a>. In the few days after its release, it has become one of the most talked-about games of the summer \u2014 but for all the wrong reasons.\u00a0<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Discussion of <em>Wukong<\/em> on social media has been dominated by people arguing about what constitutes a valid criticism of a piece of art. Reviewers of the game have become the target of harassment, and the general tenor of conversation has reached a level of toxicity that would likely make any potentially curious player run screaming for the safety of yonder <em>Fortnite<\/em> hills \u2014 myself included.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Despite that trepidation, I wanted to know what, if anything, about <em>Black Myth: Wukong<\/em> as a game was worth all the digital ink being spilled on its behalf. And while no game is worth any kind of harassment, a few hours with <em>Wukong<\/em> have left me wondering: this is it? <em>Wukong<\/em> is a gorgeous game, but its simplistic combat drags down the experience into something that\u2019s beautiful to look at but aggressively just OK to play.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\"><em>Black Myth: Wukong<\/em> is a retelling of the classical Chinese fantasy novel <em>Journey to the West<\/em>.\u00a0Its opening moments feature a flashy combination of cinematics and gameplay that has Sun Wukong, the monkey king, facing off against a godlike foe while a pantheon of Chinese gods and their celestial armies observe menacingly in the distance. It goes <em>incredibly<\/em> hard and tickled all my wuxia \/ Chinese historical drama-loving bits. However, Sun Wukong is defeated, and the game starts in earnest with the player being given control of a new character tasked with finding the relics that will awaken the monkey king from his centuries-long slumber.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Wukong has some elements of a soulslike game. There are various user interface elements that remind me of <em>Sekiro: Shadows Die Twice<\/em>. Death causes enemies to respawn and resets player progress back to checkpoints called shrines, but it does not cause the player to lose leveling-up currency. The Destined One (DO), as he\u2019s called in the game, can string together combos of light and heavy attacks. There\u2019s a dodge system that rewards you with essentially more powerful attacks when executing perfect dodges. You also have magic at your disposal that lets you freeze enemies for a short amount of time or transform into creatures that have their own combat capabilities.\u00a0<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block md:float-left md:mr-30 md:w-[320px] lg:-ml-100\">\n<div class=\"duet--article--article-pullquote mb-20\">\n<p class=\"duet--article--dangerously-set-cms-markup relative bg-repeating-lines-dark bg-[length:1px_1.2em] pb-8 font-polysans text-28 font-medium leading-120 tracking-1 selection:bg-franklin-20  dark:bg-repeating-lines-light dark:text-white dark:selection:bg-blurple\">I respect that the developers built moments into the game specifically to appreciate that beauty<\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">I\u2019ve been playing on the Steam Deck, which probably isn\u2019t the best device for the game. (<em>Wukong<\/em> isn\u2019t labeled as Steam Deck certified, but that hasn\u2019t stopped it from being <a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fstore.steampowered.com%2Fcharts%2Fsteamdecktopplayed\" target=\"_blank\" rel=\"noopener\">the most-played game on the platform<\/a> over the last week.) In some spots, it chugged ferociously, even at the lowest settings. Nevertheless, the game\u2019s environments are wonderful to behold, and I respect that the developers built moments into the game specifically to appreciate that beauty. Early on, I found a spot where DO can meditate, and the camera pulled back to show off an utterly gorgeous vista of a mountainous forest.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Despite its bombastic opening, the next few hours of the game did not come close to those initial heights \u2014 and combat is to blame. Enemies were trivially simple, and beyond one aberration of an encounter very early in the game, the bosses were, too. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">After suffering <a href=\"https:\/\/www.theverge.com\/24180536\/shadow-of-the-erdtree-review-elden-ring-dlc\" target=\"_blank\" rel=\"noopener\">ass-beating after ass-beating in <em>Shadow of the Erdtree<\/em><\/a>, I didn\u2019t mind <em>Wukong<\/em>\u2019s button-mashy combat style, but after a while, it got boring. The game\u2019s narrative offset my boredom enough to keep me going. There\u2019s a bestiary with highly descriptive entries that read like fairytales. Every time I defeated a new enemy, I\u2019d immediately pause to read the new entry and see the enemy\u2019s portrait that looked like a traditional woodblock painting.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">It\u2019d be nice if the conversation about the game ended here, but unfortunately, <em>Black Myth: Wukong<\/em> has launched with a lot of baggage. In 2020, the game was introduced in the West with <a href=\"https:\/\/youtu.be\/oRLhCxC886o?si=2ymVln2YCX0R0Gh2\" target=\"_blank\" rel=\"noopener\">a slick, 13-minute trailer<\/a> highlighting graphics and action that were impressive for a game still early in development. However, in November of last year, <a href=\"https:\/\/www.ign.com\/articles\/how-black-myth-wukong-developers-history-of-sexism-is-complicating-its-journey-to-the-west\" target=\"_blank\" rel=\"noopener\"><em>IGN<\/em> released a report on Game Science<\/a>, the studio making <em>Wukong<\/em>, that featured sexist comments from the game\u2019s developers made on Chinese social media. When asked about those comments <a href=\"https:\/\/www.theguardian.com\/games\/article\/2024\/jul\/25\/black-myth-wukong-the-summers-most-exciting-and-most-controversial-video-game\" target=\"_blank\" rel=\"noopener\">in recent interviews<\/a> <a href=\"https:\/\/www.pcgamer.com\/games\/action\/black-myth-wukong-sexism-controversy-interview-no-comment\/\" target=\"_blank\" rel=\"noopener\">with other outlets<\/a>, Game Science\u2019s response has been \u201cno comment.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Then, in the run-up to the game\u2019s launch earlier this week, screenshots of a document from Game Science began circulating on social media <a href=\"https:\/\/www.forbes.com\/sites\/paultassi\/2024\/08\/18\/the-black-myth-wukong-no-feminist-propaganda-no-covid-19-discussion-email-is-real\/\" target=\"_blank\" rel=\"noopener\">featuring instructions on what influencers were and were not allowed to discuss<\/a>. The prohibited topics included covid-19, politics, the Chinese game industry, fetishization, \u201cfeminist propaganda,\u201d and \u201cother content that instigates negative discourse.\u201d<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Prerelease embargoes are common, though they\u2019re usually limited to things like special character appearances, boss fights, plot twists, or anything the developers want to keep as a surprise for players. But it\u2019s odd for a developer to dictate <em>how<\/em> a reviewer can talk about a game.\u00a0<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block\">\n<div class=\"my-9\">\n<p><figcaption class=\"duet--article--dangerously-set-cms-markup inline text-gray-13 dark:text-gray-e9 [&amp;&gt;a:hover]:text-black [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-e9 dark:[&amp;&gt;a:hover]:shadow-underline-gray-63 [&amp;&gt;a]:shadow-underline-gray-13 dark:[&amp;&gt;a]:shadow-underline-gray-63\"><em>Some of the interesting monster designs from <\/em>Black Myth: Wukong<em>.<\/em><\/figcaption><cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Image: Game Science<\/cite><\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">This strange move has made <em>Wukong<\/em> a cause celebre within certain video game communities on social media. There is <a href=\"https:\/\/www.theverge.com\/2024\/3\/18\/24104799\/gamergate-2024-sweet-baby-inc-diversity\" target=\"_blank\" rel=\"noopener\">a small but loud contingent of gamers<\/a> who applaud Game Science\u2019s refusal to speak on the sexist comments made by its employees, seeing the game\u2019s success as a repudiation of what they call the \u201cwoke\u201d video game industry and its concerted efforts to include the opinions and perspectives of marginalized identities. So much so that reviewers who don\u2019t enthusiastically praise the game, or bring up its developers\u2019 history of making sexist comments, have received Gamergate-levels of harassment.\u00a0<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">In <em>Screen Rant<\/em>\u2019s review, <a href=\"https:\/\/screenrant.com\/black-myth-wukong-review\/\" target=\"_blank\" rel=\"noopener\">the author\u2019s byline was removed \u201cfor their safety<\/a>.\u201d The <em>IGN<\/em> reporter who wrote the initial report on Game Science was also subject to harassment, including since-deleted fabricated quotes saying they were \u201cdevastated\u201d <em>Wukong <\/em>had amassed so many players. This level of violent response feels really silly for a game that\u2019s already sold millions and is <a href=\"https:\/\/www.metacritic.com\/game\/black-myth-wukong\/\" target=\"_blank\" rel=\"noopener\">sitting comfortably at an 81 on Metacritic<\/a>.\u00a0<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Curiosity is a powerful enticement, and I\u2019m glad mine led me to try <em>Black Myth: Wukong<\/em> rather than dismissing it out of hand for the unfortunate discourse. As I\u2019ve said earlier, I love Chinese historical dramas, consuming them voraciously wherever I can get them. They have a tendency to run <em>long<\/em> \u2014 sometimes upwards of 100 episodes \u2014 and, unfortunately, not all of them can be bangers.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white after:absolute after:ml-8 after:mt-2 after:content-[url(\/icons\/endmark.svg)]\">Playing <em>Wukong<\/em> felt like those middle episodes of a Chinese drama when the plot is spinning its wheels on the same conflict between the heroine and her evil stepmother \/ empress \/ sister \/ concubine. Nothing\u2019s happening, but it\u2019s still too damn pretty to put down.<\/p>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/2024\/8\/23\/24226834\/black-myth-wukong-hands-on-impression-game-science\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Myth: Wukong is a hit: breaking all-time peak player count records on Steam, beating out Counter-Strike and Palworld to become the second most-played game on the platform, and selling more than 10 million copies across all platforms. In the few days after its release, it has become one of the most talked-about games of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":120509,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":{"0":"post-120508","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tech"},"_links":{"self":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/120508","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/comments?post=120508"}],"version-history":[{"count":0,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/120508\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media\/120509"}],"wp:attachment":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media?parent=120508"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/categories?post=120508"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/tags?post=120508"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}