{"id":114011,"date":"2024-07-25T19:02:57","date_gmt":"2024-07-25T19:02:57","guid":{"rendered":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/07\/25\/overwatch-2-opens-the-door-to-a-return-for-6v6\/"},"modified":"2024-07-25T19:02:57","modified_gmt":"2024-07-25T19:02:57","slug":"overwatch-2-opens-the-door-to-a-return-for-6v6","status":"publish","type":"post","link":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/07\/25\/overwatch-2-opens-the-door-to-a-return-for-6v6\/","title":{"rendered":"Overwatch 2 opens the door to a return for 6v6"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">A couple of years <a href=\"https:\/\/www.theverge.com\/2022\/10\/4\/23387041\/overwatch-2-review-new-battle-pass-heroes-maps\" target=\"_blank\" rel=\"noopener\">into the <em>Overwatch 2<\/em> experience<\/a>, player angst has reached a point where the people making the game are considering bringing the old 12-person matches back. Today\u2019s <a href=\"https:\/\/overwatch.blizzard.com\/en-us\/news\/24104605\/director-s-take-opening-up-the-conversation-on-5v5-and-6v6\/\" target=\"_blank\" rel=\"noopener\">blog post from the developers<\/a> at Blizzard says that, finally, \u201cwe\u2019re exploring how we can test different forms of 6v6 in the game to gauge the results.\u201d <\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Game director Aaron Keller also notes that issues like hero balancing, game performance, and what might happen to queue times if players have a choice between the two formats are questions the team needs to answer, but is at least ready to start considering.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Other than making a full-priced game free-to-play and laying out promises about <a href=\"https:\/\/www.theverge.com\/2023\/5\/16\/23725808\/overwatch-2-hero-mode-canceled-2023-roadmap\" target=\"_blank\" rel=\"noopener\">player-vs-environment content<\/a> that <a href=\"https:\/\/www.theverge.com\/2023\/5\/19\/23730369\/overwatch-2-pve-hero-mode-cancellation\" target=\"_blank\" rel=\"noopener\">weren\u2019t exactly fulfilled<\/a>, the shift to <em>Overwatch 2<\/em> also <a href=\"https:\/\/www.theverge.com\/2021\/5\/20\/22446374\/overwatch-2-preview-five-player-multiplayer-new-maps-changes\" target=\"_blank\" rel=\"noopener\">removed one tank player<\/a> from each team. Removing one of the largest characters who dealt and received the most punishment made things much simpler but also made it seem like the outcome of the game depended a little too much on that one role. <\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">If your tank is getting countered or outplayed \u2014 there\u2019s often not a lot left to do.<\/p>\n<\/div>\n<div>\n<div class=\"my-9\">\n<p> <cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Image: Activision Blizzard<\/cite><\/p>\n<\/div>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">So, should they bring the old style back? It\u2019s not really that simple. I\u2019ve played the game in all roles throughout all of these iterations, and I see arguments on both sides of the issue. There\u2019s no question that the new game has better queue times, which the post attributes to the fact that the actual number of players queueing for each role has always more closely fit a ratio of one tank per team.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">But even in the old system, I agree that the games were chaotic, and now there\u2019s a playerbase full of people who\u2019ve never experienced it. Good luck explaining ultimate combos to someone who might have never heard most of the voice lines from tank teammates talking to each other.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">While it\u2019s unclear when the 6v6 playtests will happen, Keller says that at least one \u201cHacked\u201d event this season will try out \u201cother ways of putting a team together that aren\u2019t quite as rigid as a set composition, but not as loose as Open Queue,\u201d to see how the developers can address some issues.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/2024\/7\/25\/24206210\/overwatch-2-six-player-team-multiplayer-test\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A couple of years into the Overwatch 2 experience, player angst has reached a point where the people making the game are considering bringing the old 12-person matches back. Today\u2019s blog post from the developers at Blizzard says that, finally, \u201cwe\u2019re exploring how we can test different forms of 6v6 in the game to gauge [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":114012,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":{"0":"post-114011","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tech"},"_links":{"self":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/114011","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/comments?post=114011"}],"version-history":[{"count":0,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/114011\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media\/114012"}],"wp:attachment":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media?parent=114011"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/categories?post=114011"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/tags?post=114011"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}