{"id":103065,"date":"2024-06-08T00:00:00","date_gmt":"2024-06-08T00:00:00","guid":{"rendered":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/06\/08\/the-10-best-games-from-the-day-of-the-devs-showcase\/"},"modified":"2024-06-08T00:00:00","modified_gmt":"2024-06-08T00:00:00","slug":"the-10-best-games-from-the-day-of-the-devs-showcase","status":"publish","type":"post","link":"https:\/\/entertainment.runfyers.com\/index.php\/2024\/06\/08\/the-10-best-games-from-the-day-of-the-devs-showcase\/","title":{"rendered":"The 10 best games from the Day of the Devs showcase"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"content\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">The <a href=\"https:\/\/www.dayofthedevs.com\/\" target=\"_blank\" rel=\"noopener\">Day of the Devs<\/a> showcase hosted by iam8bit is, to me, far more exciting than the main Summer Game Fest presentation. While it is fun to get hyped for the big releases, Day of the Devs represents something more concrete. The games featured get their own mini-spotlights with developer commentary and gameplay videos. It gives viewers a clearer picture of what these games are about, especially compared to the seconds-long (and <a href=\"https:\/\/www.gamedeveloper.com\/business\/report-summer-games-fest-trailers-can-cost-devs-up-to-550k\" target=\"_blank\" rel=\"noopener\">apparently exorbitantly expensive<\/a>) sizzle reels or teaser trailers shown during the Keigh-3 keynote. My only problem, though, is that there are <em>a lot<\/em> of games to get excited about, making it hard to narrow it down to the 10 best.<\/p>\n<\/div>\n<p><h3 class=\"duet--article--dangerously-set-cms-markup duet--article--standard-heading mb-20 mt-40 font-polysans text-26 font-medium leading-110 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple md:text-30 [&amp;&gt;a:hover]:shadow-highlight-franklin dark:[&amp;&gt;a:hover]:shadow-highlight-franklin [&amp;&gt;a]:shadow-underline-black dark:[&amp;&gt;a]:shadow-underline-white\"><em>Cairn<\/em><\/h3>\n<\/p>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Rock climbing isn\u2019t my thing. In fact, it looks terrifying, and that terror is what makes <em>Cairn <\/em>look so interesting. In <em>Cairn<\/em>, you must reach the summit of Mount Kami one piton at a time. You can climb anywhere, but just like in real mountain climbing, you\u2019ll often face sheer walls and unpassable overhangs that force you to find another way up. One of the things I was immediately drawn to was the way the character\u2019s legs shake as they climb, giving the game an air of urgency and danger that I want to experience for myself.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\"><em>Karma: The Dark World<\/em> is a disturbing-looking game from Pollard Studio. It\u2019s a psychological horror game in which you must investigate the mysteries of the dystopian real world and uncover truths in the gross, wet, and slimy world of people\u2019s minds. It looks freaky in that <em>Silent Hill<\/em> kind of way, but I\u2019d be lying if I didn\u2019t say the horror hottie looking in the mirror is one of the things that really piqued my interest.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Getting introduced to quirky lil\u2019 games is one of my favorite things about Day of the Devs. Last time, it was <em>Time Flies<\/em>; this time, <a href=\"https:\/\/www.theverge.com\/2017\/8\/7\/16107594\/ufo-50-retro-game-collection-spelunk-downwell\" target=\"_blank\" rel=\"noopener\">it\u2019s <em>UFO50<\/em><\/a>. I love the premise of this game \u2014 you play through an assortment of 50 games to see the evolution of a fictional video game developer throughout the 1980s. Each game is complete and unique, and you\u2019ll be able to see graphical and technical improvements in the games as the decade wears on.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">With cats overtaking the cute animal video game meta, I\u2019m glad for games like <em>Koira<\/em> that reassert the supremacy of man\u2019s best friend. I also love how <em>Koira <\/em>uses music and sound to communicate instead of dialogue or text.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<h3 class=\"duet--article--dangerously-set-cms-markup duet--article--standard-heading mb-20 mt-40 font-polysans text-26 font-medium leading-110 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple md:text-30 [&amp;&gt;a:hover]:shadow-highlight-franklin dark:[&amp;&gt;a:hover]:shadow-highlight-franklin [&amp;&gt;a]:shadow-underline-black dark:[&amp;&gt;a]:shadow-underline-white\"><a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fstore.steampowered.com%2Fapp%2F2596420%2FArranger_A_RolePuzzling_Adventure%2F\" target=\"_blank\" rel=\"noopener\"><em>Arranger: A Role-Puzzling Adventure<\/em><\/a><\/h3>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Can\u2019t have a best-of list without at least one puzzle game. In <em>Arranger<\/em>, you&#8230; well, <em>rearrange <\/em>tiles to get around the world with every row and column moving when you do. Shuffle your environment around to bring a key to a locked door or get around a barrier by using the end of a row to warp around to the beginning. The game reminds me of <em>Carto<\/em>, another puzzle game that I loved, which is apt considering one of the developers on that game is working on <em>Arranger<\/em>. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component clear-both block\">\n<div class=\"my-9\">\n<p> <cite class=\"duet--article--dangerously-set-cms-markup inline not-italic text-gray-63 dark:text-gray-bd [&amp;&gt;a:hover]:text-gray-63 [&amp;&gt;a:hover]:shadow-underline-black dark:[&amp;&gt;a:hover]:text-gray-bd dark:[&amp;&gt;a:hover]:shadow-underline-gray [&amp;&gt;a]:shadow-underline-gray-63 dark:[&amp;&gt;a]:text-gray-bd dark:[&amp;&gt;a]:shadow-underline-gray\">Image: Crescent Moon Games; Those Dang Games<\/cite><\/p>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\"><em>Screenbound<\/em> is one of those games where you look at a short clip and immediately <em>get it. <\/em>It\u2019s a platforming game in which you use a 2D gaming handheld to navigate a 3D space. Defeat enemies in the 3D world that you can only see on the 2D handheld and use objects from the 3D world to solve 2D platforming puzzles. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">In <em>Zoochosis<\/em>, you\u2019re a rookie zookeeper tasked with taking care of all of the animals. Even the mutated ones \u2014 <em>especially<\/em> the mutated ones. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">Can\u2019t ignore a pitch that goes, \u201cthe most stupid game you\u2019ll see all day.\u201d <em>Building Relationships<\/em> is a housing dating sim&#8230; I think. I love the inherent goofiness of this game, from the silly way Tanat Boozayaangool explains the pun to the way the house protagonist gets around by rolling like a katamari.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<h3 class=\"duet--article--dangerously-set-cms-markup duet--article--standard-heading mb-20 mt-40 font-polysans text-26 font-medium leading-110 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple md:text-30 [&amp;&gt;a:hover]:shadow-highlight-franklin dark:[&amp;&gt;a:hover]:shadow-highlight-franklin [&amp;&gt;a]:shadow-underline-black dark:[&amp;&gt;a]:shadow-underline-white\"><a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fstore.steampowered.com%2Fapp%2F1629520%2FA_Little_to_the_Left%2F\" target=\"_blank\" rel=\"noopener\"><em>A Little to the Left: Seeing Stars<\/em><\/a><\/h3>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\">One of <a href=\"https:\/\/www.theverge.com\/23473263\/a-little-to-the-left-nintendo-switch-pc\" target=\"_blank\" rel=\"noopener\">my favorite games from a previous Day of the Devs showcase<\/a> is getting yet another DLC update, and I\u2019m going to be there no matter what. <em>A Little to the Left<\/em> lets you bring order to your cluttered life with a collection of puzzles designed to soothe your inner neat freak. Fix something like a messy stack of books the simple way by putting them back on the shelves or go for one of the less obvious solutions by arranging them via color or alphabetically. <\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph mb-20 font-fkroman text-18 leading-160 -tracking-1 selection:bg-franklin-20 dark:text-white dark:selection:bg-blurple [&amp;_a:hover]:shadow-highlight-franklin dark:[&amp;_a:hover]:shadow-highlight-blurple [&amp;_a]:shadow-underline-black dark:[&amp;_a]:shadow-underline-white\"><em>While Waiting<\/em> is another one of those games where I\u2019m immediately charmed by the premise. It\u2019s a game about all the shenanigans you can get up to while waiting for other things to happen. If you\u2019re clever enough with how you use your time, maybe you can eliminate waiting entirely. <\/p>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/24171651\/day-of-the-devs-showcase-summer-game-fest-2024-best\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Day of the Devs showcase hosted by iam8bit is, to me, far more exciting than the main Summer Game Fest presentation. While it is fun to get hyped for the big releases, Day of the Devs represents something more concrete. The games featured get their own mini-spotlights with developer commentary and gameplay videos. It [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":103066,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":{"0":"post-103065","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tech"},"_links":{"self":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/103065","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/comments?post=103065"}],"version-history":[{"count":0,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/posts\/103065\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media\/103066"}],"wp:attachment":[{"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/media?parent=103065"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/categories?post=103065"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/entertainment.runfyers.com\/index.php\/wp-json\/wp\/v2\/tags?post=103065"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}